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Samuro
The Blademaster
Samuro, the last remaining blademaster to wear the banner of the Burning Blade, is on a warrior's pilgrimage in search of vengeance and redemption for his fallen clan. It will be a long journey, but he has sworn an oath to restore his clan's honor.
Trait
Advancing Strikes
Activate to switch places with a target Mirror Image, removing most negative effects from Samuro and the Mirror Image.

Basic Attacks against enemy Heroes increase Samuro's Movement Speed by 25% for 2 seconds.
Abilities
Mirror Image
Cooldown: 14 seconds
Teleport a short distance in the direction of the mouse cursor, creating 2 Mirror Images for 8 seconds with 100% of Samuro's current Health that Basic Attack enemies for 11 damage. Images have their duration increased by 1 second each time they or Samuro use a Basic Attack against an enemy Hero. Whenever an Image takes damage, it deals that amount of damage to itself, effectively doubling the damage it takes.

Maximum 2 Mirror Images can be active at at time. Using Mirror Image removes most negative effects from Samuro.
Critical Strike
Cooldown: 10 seconds
Samuro's next Basic Attack within 8 seconds will be a Critical Strike, dealing 50% increased damage. This also applies to Images, and does not break Wind Walk.

Passive: Samuro and his Images deal a Critical Strike on every 4th Basic Attack.
Wind Walk
Cooldown: 15 seconds
Grant Samuro Sealth for up to 10 seconds or until he attacks, uses an Ability, or takes damage.

While Stealthed, Samuro heals for 1% of his maximum health every second, his Movement Speed is increased by 25% and he can pass through other units. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.

Samuro is Unrevealable for the first 1 second of Wind Walk.
Heroics
Bladestorm
Cooldown: 110 seconds
Cause a Bladestorm of destructive force around Samuro for 3 seconds, granting him 25 Armor and dealing 180 damage per second to nearby enemies.
Illusion Master
Cooldown: 8 seconds
Switch places with the target Mirror Image, removing most negative effects from Samuro and the target Mirror Image.


Passive: You can control Mirror Images separately or as a group.
see all builds Way of Illusion Mirage Phantom Pain Illusion Master Shukuchi Harsh Winds Three Blade Style 2,011 views
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Samuro Standard
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I Talent Breakdown
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1
Way of Illusion
Quest: Every time one of your Images Critically Strikes a Hero, gain 0.25 Attack Damage, up to 10. Reward: After hitting 40 Heroes, gain an additional 30 Attack Damage.
25%
Way of the Blade
Critical Strike now happens for Samuro and his Mirror Images every 3rd Basic Attack. Samuro's Critical Strikes against enemy Heroes reduce their Physical Armor by 5 for 2.25 seconds, stacking up to 3 times.
25%
Way of the Wind
Gain 40% Movement Speed for 3 seconds after entering or exiting Wind Walk. Casting Wind Walk heals Samuro for 5% of his maximum Health.
50%
4
Mirage
Mirror Image grants you and your Images 2 charges of Spell Block, reducing damage from the next enemy Ability against you by 40%. Can hold up to 2 charges.
75%
One with the Wind
While Samuro has Wind Walk and for 3 seconds after breaking it, both he and his Mirror Images gain 30 Armor, taking 30% reduced damage from all sources.
0%
Deflection
Advancing Strikes grants Samuro and his Mirror Images 35 Physical Armor.
25%
7
Burning Blade
Critical Strikes unleash a burst of flame, dealing an additional 50% of your Basic Attack damage to the target and nearby enemies.
50%
Phantom Pain
Samuro's Critical Strikes deal an additional 35% of his Basic Attack damage for each Mirror Image that is active and reduce the cooldown of Image Transmission by 1 second.
25%
Crushing Blows
Samuro's Basic Attacks against Heroes reduce the cooldown of Critical Strike by 2 seconds. Critical Strikes against enemy Heroes increase Samuro's Basic Attacks damage by 15% for 4 seconds, stacking up to 3 times.
25%
10
Bladestorm
Cooldown: 110 seconds
Cause a Bladestorm of destructive force around Samuro for 3 seconds, granting him 25 Armor and dealing 180 damage per second to nearby enemies.
50%
Illusion Master
Cooldown: 8 seconds
Switch places with the target Mirror Image, removing most negative effects from Samuro and the target Mirror Image. Passive: You can control Mirror Images separately or as a group.
50%
13
Mirrored Steel
Basic Attacks against Heroes reduce the cooldown of Mirror Image by .75 seconds.
25%
Kawarimi
Wind Walk creates a Mirror Image at Samuro's location that will continue whatever he was doing.
25%
Shukuchi
Wind Walk teleports Samuro a short distance in the direction he's currently facing.
50%
16
Merciless Strikes
Samuro's Basic Attacks against Stunned, Rooted, or Slowed enemies are always Critical Strikes.
25%
Harsh Winds
Attacking a Hero from Wind Walk causes them to take 30% increased damage from Samuro for 3 seconds.
25%
Press the Attack
While Advancing Strikes is active, Samuro and his Mirror Images gain 10% Attack Speed every time they Basic Attack, up to 40%.
50%
20
Dance of Death
Mirror Images use Bladestorm when Samuro does, but for 30% damage. If Samuro hits at least 20 enemy Heroes with Bladestorm, then reset its cooldown.
0%
Three Blade Style
Your Images gain an additional 50% of your Health, and last up to 16 seconds.
50%
Wind Strider
Wind Walk's cooldown is reduced by 6 seconds.
0%
Blademaster's Pursuit
Advancing Strikes grants an additional 15% bonus Movement Speed, and its duration is increased by 2 seconds.
50%
I Vitals
Health
1725
Regen
3.59/sec
DPS
183.7
Basic Attack
102
Attack Speed
1.67/sec
Attack Range
2
Model Size
0.6875
-
BASE
+
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