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Notes
Basic Attack Range
Increased to 5.5, the standard 5.5 Ranged Basic Attack range.

Trait: Armor Piercing Rounds
The bypass effect includes Armor and Physical Armor. Tychus's Basic Attacks consume Block-style effects normally.

Talent: Bob and Weave
Additional cast of Run and Gun still consumes Mana normally, but does not benefit from Talents.

Talent: Shake It Off
This is not a cleanse effect, it just allows the player to cast Run and Gun while Tychus would otherwise not be able to (similarly to how Gall can use Shove to move Cho while Cho is stunned).

Talent: Nice Try, Idiot
The additional healing is multiplicative, not additive - shooting an ETC with 25 Armor will increase the healing amount to 22.5%, not 65%.

Heroic: Commandeer Odin
None of Odin's abilities have changed, but its 25 Armor has been exchanged for a Shield equal to 20% Of Maximum Health that is applied on ability activation. Additionally, it gained the ability to be canceled early (via activating the Trait while in Odin form).

Heroic: Heartbreaker
A repackaged version of Minigun with stats adjusted to match Tychus's new Attack Speed and its status as a Heroic ability. The quest talent "In The Rhythm" has been baked in to reward successful use of the ability, similarly to Malthael's Last Rites.

Talent: Big Red Button
Nuclear Missile was moved to its own ability, allowing players to use it independently of Ragnarok Missiles and offer more zoning opportunities. Its range and cooldown are equal to Ragnarok Missiles'.
talent breakdown
1
Gun Runner
Overkill increases Tychus’s Movement Speed by 2% for 3 seconds every time it damages an enemy Hero, up to 20%.
Concussive Blast
Increases Frag Grenade’s knockback by 50%.
Bob and Weave
An untalented Run and Gun can be cast for 2 seconds after using Run and Gun.

4
Quarterback
Increases Frag Grenade’s range by 50%.
Titan Grenade
Frag Grenade deals bonus damage to Heroes equal to 4% of their maximum Health.
Shredder Grenade
Increases Frag Grenade’s radius by 50% and increases its damage against Minions, Mercenaries, and Monsters by 100%.

7
Shake It Off
Run and Gun can be cast while Stunned, Rooted, or Silenced, but costs 75 additional Mana when doing so and causes Run and Gun to take twice as long to cool down for 10 seconds.
Neosteel Coating
Activate to gain 50 Spell Armor for 3 seconds, reducing Ability Damage taken by 50%.
Nice Try, Idiot
Basic Attacks heal for 15% of damage dealt. The amount healed is increased by 2% for every point of Armor ignored by Armor Piercing Rounds.

10
Commandeer Odin
Mana Cost: 100
Cooldown: 100 seconds
Call down an Odin to pilot that immediately grants a shield equal to 20% of Tychus’s Maximum Health and assembles itself over 3 seconds. The Odin has increased Basic Attack Range and has access to powerful area of effect attacks. Lasts for 23 seconds or until canceled. Activate Trait to cancel Commandeer Odin.
Heartbreaker
Mana Cost: 50
Cooldown: 10 seconds (on effect end)
Activate to cause Basic Attacks to deal an additional 1.25% Maximum Health in damage to Enemy Heroes for 5 seconds. Repeatable Quest: While Heartbreaker is active, Basic Attacks against Enemy Heroes permanently increase future Heartbreaker durations by 0.05 seconds.

13
Spray 'n' Pray
Increases Overkill’s range and area damage by 25%.
Mean Machine
Every time Overkill damages an enemy Hero, it reduces Tychus’s Basic Ability cooldowns by 0.25 Seconds.
Focused Fire
Increases Overkill’s damage by 50% and causes it to ignore 50% of the target’s Armor, but removes Overkill’s area damage.

16
Finish 'Em Off
Enemies damaged by Overkill take 5% additional damage from Frag Grenade for 4 seconds, up to 50%.
Entrenched Gunner
Basic Attacks increase Tychus’s Attack Speed by 2.5%, up to 25%. Stacks are lost upon moving.
Press the Advantage
Ability use increases Basic Attack Range by 1 for 5 seconds.

20
Big Red Button
Odin lasts 50% longer and gains access to the Nuclear Missile ability.
Love Taker
Increases Heartbreaker’s Damage Bonus to 1.5% of the target’s Maximum Health. Basic Attacks while Heartbreaker is active reduce its cooldown by 0.25 seconds.
Comin' Through!
Run and Gun knocks back enemies in its path and stuns them for 0.25 seconds.
Deal With It
Tychus instantly cleanses one application of Blind every 8 seconds.

Comments
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Although I'm more than comfortable with the current Tychus, the only thing that would let me feel down from this rework proposal is that I'll miss the current Tychus. Very interesting ideas, and pure-AA Hero is more than welcome!
I feel bad that you said that right before I finished with Round Two of the Review/Rework and updated the Rework design, haha
https://us.forums.blizzard.com/en/heroes/t/kiths-tychus-review-and-rework/19970
Hello, friends. My name is Kith and I like videogames. I also happen to like Tychus and, while he’s probably my favorite character from the Blizzard universe, I feel like he...