Created November 25, 2018
Infinite damage here
Non-Heroic Abilities deal 20% more damage to Stunned, Rooted, Silenced or Slowed enemies and grant 1 additional Chaos when hitting Heroes.
Dread's Slow also applies to enemies in Dread's path.
Hitting a Hero with Chomp sets its cooldown to 1.5 seconds.
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 damage and Stunning them for 0.5 seconds.
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos.
Basic Attacks that consume Chaos ignore Armor and deal 115 Spell Damage to all enemies around the target.
Each Chaos consumed increases Orphea's Spell Power by 3%, up to 30%. After reaching the maximum bonus, the Spell Power is increased by an additional 50%. Lasts 10 seconds.
Balance Patch - 11/13/18