Created March 28, 2019
Excels at Maps where the objective is far from lanes, like ToD, BoE, Cursed Hollow, etc. For a skilled enough Thrall, viable on any map.
Repeatable Quest: Hitting at least 2 Heroes with a single use of Chain Lightning increases the damage of its bounces by 12, up to 360. Reward: After hitting multiple Heroes 30 times, Chain Lightning prioritizes bouncing to Heroes.
Quest: Hit 6 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero. Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
Activate to consume 8 stack of Ancestral Wrath, damaging a target enemy Hero for 15% of their maximum Health over 3 seconds, and healing Thrall for 150% of the damage dealth. Gain 1 stack of Ancestral Wrath every time Frostwolf Resilience activates.
Summon a massive Earthquake that pulses every 2 seconds. Each pulse slows all enemies in the area by 50%, and deals 290 damage to enemy Heroes. Does 3 pulses.
Frostwolf Resilience can be activated to instantly heal for 150% of its normal amount.
Chain Lightning Slows targets by 8% for 2 seconds. Quest: Targeting a Hero directly with Chain Lightning increases this Slow by 8%, up to an additional 40%. Reward: While at a 40% bonus, Chain Lightning's damage is increased by 25%. Bonuses are reset if Chain Lightning is used on the same Hero it was last used on, or if Thrall dies.
Alpha Wolf viable vs high HP enemies like Diablo, Azmodan, etc.
You and your allies within the Earthquake area gain a Shield equal to 15% of max Health each pulse. This shield lasts 4 seconds.
Probably one of the biggest power spike of an already strong Ulti. If you go Earthquake, always upgrade.
Balance Patch - 01/03/19