Created May 13, 2019
Pat gonna catch you in a Tracer maneuver
Increases Melee's Pulse Bomb charge from 10% to 20% against Heroes.
Takedowns increase your Basic Attack damage by 2%, up to 30%. These bonuses are lost on death.
Basic Attacks lower the cooldown of Blink by 0.15 seconds.
Pulse Bomb deals an additional 7% of the primary target's maximum Health.
Your Basic Attacks have a 50% chance to hit another nearby enemy, prioritizing Heroes.
Locked and Loaded
Reactivate Reload within the last 50% of its cast time to increase your Basic Attack damage by 40% for that magazine.
Reduces Melee's cooldown by 3 seconds. Hitting an enemy with Melee who is stuck with a Pulse Bomb causes the bomb to instantly explode and knocks the target away from you.
Balance Patch - 01/03/19