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Created April 29, 2019

For (Pat)hammer!

I enjoy Thrall. I especially enjoy him being grouped as a Bruiser now as I enjoy his sustain & damage.
1
Echo of the Elements
Quest: Kill Minions of Heroes within 1.5 seconds of hitting them with Chain Lightning. Reward: After killing 10 enemies, reduce the Mana cost of Chain Lightning from 45 to 25. Reward: After killing 20 enemies, gain a second charge of Chain Lightning.
Reward for wave clear, means I am more useful later.
4
Frostwolf Pack
Quest: Hit 6 Heroes with Feral Spirit. Progress is lost on death and when Thrall fails to hit a Hero. Reward: Reduce the cooldown and Mana cost of Feral Spirit by 50%.
Rowr
7
Ancestral Wrath
Activate to consume 8 stack of Ancestral Wrath, damaging a target enemy Hero for 15% of their maximum Health over 3 seconds, and healing Thrall for 150% of the damage dealth. Gain 1 stack of Ancestral Wrath every time Frostwolf Resilience activates.
By 7, I am usually ready to join a team fight more often and help stun and focus damage team targets.
10
Sundering
After a short delay, sunder the earth in a long line, dealing 274 damage and shoving enemies to the side, stunning them for 1 second.
Divide and conquer.
13
Grace Of Air
Windfury attacks grant twice as many stacks of Frostwolf Resilience.
Wanna build up the FR to max out my heals and my dmg with Ancestral Wrath
16
Tempest Fury
The final strike of Windfury hits 3 times for 75% normal damage.
I see your double tap, and raise you a triple tap
20
Nexus Blades
Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.
I find sometime I don't have enough stun depending on my team comp. So I'd like to at least slow things down a bit to get more Windfury/Ancestral Wrath
Balance Patch - 01/03/19
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