Created April 17, 2017
Nubkeks Fav Tyrande Build
Sentinel deals more damage based on the distance traveled, up to 75% and increases Sentinel width by 25% Repeatable Quest: Hitting enemy Heroes with Sentinel increases the maximum damage bonus by 3%.
Light of Elune grants the target 15 Spell Armor for 6 seconds. This effect stacks up to 3 times.
Basic Attacks against enemy Heroes grant a stacking 5% increased Attack Damage bonus for 4 seconds. This bonus is lost when Basic Attacking non-Heroes.
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Reduce Sentinel's cooldown by 4 seconds each time it hits a Hero. Also reduces the base cooldown of Sentinel by 2 seconds.
Tyrande's Basic Attacks against targets with Hunter's Mark splash to nearby Heroes. Increases the range of Hunter’s Mark by 50%.
Increase Attack Speed by 25%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
Balance Patch - 4/4/17