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Created September 26, 2018

Nintorii's (New) Brightwing Build Updated 10/29

Q build is my favorite so far. Getting the reset by hitting a hero with the middle of Arcane Flare gives Brightwing a burst of damage and healing. Dream Shot at 4 is the linchpin of this build.

If no comment was written I think the talent is mandatory.
Hyper Shift
Increase Phase Shift's healing by an additional 10% of the target's maximum Health. Nearby enemy Minion deaths reduce Phase Shift's cooldown by 2 seconds.
Dream Shot
Increases the range of Arcane Flare by 50%. Hitting a Hero with Arcane Flare's center reduces its cooldown to 2 seconds.
Sticky Flare
Enemy Heroes hit by Arcane Flare have their Movement Speed Slowed by 20% for 3 seconds. Increase the Slow to 40% if they are hit by center portion.
Sticky Flare has really good synergy with Dream Shot at 4 and Hush! at 16, allowing us to consistently throw out Q's to get the reset on our Soothing Mist with the 20%-40% slow.

Peekaboo! isn't bad per-se, its functionality can be useful on certain maps where vision is very important like Cursed Hollow, or when you need the additional shielding. For most scenarios however, Sticky Flare is more useful.
Blink Heal
Teleport to a nearby ally. When teleporting to a Hero, heal them for 200. Stores up to 2 charges.
After playing around with both Blink Heal and Emerald Wind, I think Blink Heal is the better of the two options. The increased mobility gives Brightwing too many mobility and playmaking options to pass up on. Additionally, Brightwing's baseline healing is so weak in team fights Blink Heal almost feels mandatory.

Emerald Wind can still be ok if your win condition is taking bosses off the map or isolating targets with a hyper-mobile Z-target,
Pixie Power
Reduce the cooldown of Pixie Dust by 3 seconds and increase the Spell Armor granted by 25.
Pixie Power is basically the only talent at this tier with this build.

Pixie Boost could be decent if they have no spell damage(?)
While Polymorphed, the target's Armor is reduced by 25, increasing the damage they take by 25%.
Critterize is just better than Hush in 90% of games, unfortunately. The vuln highlights Brightwing's strengths really well.

Hush is still ok for interrupting channeled abilities with Dream Shot at 4.

Phase Out is occasionally nice for the extra survivability but seems overkill if you picked Blink Heal.
Speedy Dragon
Permanently gain 20% Movement Speed.
I was really surprised to find that Speedy Dragon was actually my favorite talent at this tier after extensive testing. The move speed helps you kite but also chase down targets to secure a Polymorph or Blink Heal to a teammate.

Faerie Protector is still quite good and is high value against certain ultimates, like Dragonblade.
Balance Patch - 9/25/18
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