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Created June 6, 2018

Competitive Yrel

Personal favourite skin to use: Golden tint with green hammer.
Light of Karabor
Increase Vindication’s radius by 15%. Hitting an enemy Hero increases Vindication's healing by 40%. If more than one Hero is hit, the bonus is increased to 80%.
Maarad's Insight could be a choice if Yrel gets played in offlane. Besides that, this level 1 talent has great synergy with level 13.
Hand of Freedom
Grant an allied Hero 35% Movement Speed for 3 seconds and remove all Slows and Roots from them. Can now be used on Yrel.
On Yrel's support tier Hand of Freedom is the best talent. If this talent was on any of the current supports it would be taken always and without question. Its probably the best support talent on a off support in the game.
Divine Steed
Mounting is instant and grants 60% Movement Speed that decays over 3 seconds.
If Divine steed wasnt so OP I think Holy Avenger would have been the choice. The other 2 talents dont really do anything.
Ardent Defender
Surround Yrel in a barrier for 3 seconds, absorbing all damage taken and healing her for 50% of the damage received.
Although Ardent Defender could be ignored like Monk's Palm, it still is "panic button" ability which makes Yrel invincible and 3 seconds is alot.
Aldor Peacekeeper
Enemy Heroes hit by Vindication at maximum charge deal 40% less damage for 3 seconds.
Only good talent on this tier. Others are completely useless.
Divine Favor
Casting a Basic Ability reduces the cooldown of Divine Purpose by 2 seconds.
Yrel's 2nd powerspike (1st beign level 7) offers 3 good choices. Holy Wrath is a bit too late to have any impact on the game becouse by the time you get it damage in a tank/bruiser becomes irrelevant.
Word of Glory
Increase the amount that Yrel heals from damage received from 50% to 75%. Ardent Defender heals nearby allied Heroes for 100% of the healing received by Yrel.
Seraphim is great but you dont really need Unstoppable becouse of the nature of your heroic. Bubble Hearth is great in perfect conditions, but becouse it has a 1 second wind-up it gets easily interrupted and also its not needed becouse of Ardent Defender.
Word of Glory is one of the reasons you pick Ardent Defender over Sacred Ground. Extremely powerful if used in the right moment. Even if you avoid hitting Yrel she can stand in AOE or block the damage to get value.
Balance Patch - 5/22/18
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