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Created May 9, 2019

MMASniper's Leoric Build

A bruiser with good self sustain, cc, escape, and potential for great damage. The Undead Solo Laner is here!
Ossein Renewal
Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the cooldown of this Ability by 20 seconds.
Ossein Renewal helps keep Leoric lane against the best of the best and keeps him in the fight.
Kneel, Peasants!
Skeletal Swing deals 100% more damage to Minions and Mercenaries.
Kneel, Peasants! Allows you to clear lanes and take camps with ease.
Drain Momentum
Drain Hope no longer Slows Leoric. If Drain Hope lasts its full duration, gain 30% Movement Speed for 4 seconds.
Drain Momentum lets you continue to heal and prevents your enemies from getting out of range. Plus give you a speed boost after it resolves to finish your food or keep running.
Create an unpassable tomb in front of you for 4 seconds.
I always go Entomb, March of the Black King is nice for sustain but it can put you in a bad position and doesn't have as much team value as Entomb.
Spectral Leech
Basic Attacks against enemy Heroes deal bonus damage equal to 2.5% of the Hero's maximum Health and heal Leoric for twice that amount.
Spectral Leech keeps the self sustain but works well with talent 16, trust me, you shouldn't die anymore.
Mithril Mace
Increase Leoric's Attack Speed by 20%. Repeatable Quest: Nearby enemy Minion deaths grants 0.3% permanent Attack Speed, and Takedowns grant 3% permanent Attack Speed, up to 30%.
Increasing Mithril Mace allows you to get full value from your 13 talent keep you alive and increases Leoric's attack speed, which is deadly with Leoric. There's a reason he attacks slow by default.
Buried Alive
The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 50 damage every 1 second.
Increase CC, deal damage, and silence....nuff said
Balance Patch - 01/03/19
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