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Created May 8, 2019

MMASniper's Gul'Dan Build

Gul'Dan, the hero of all heroes. For the longest time, Gul'Dan was the least changed hero. Every patch that came out since his release has affected just about everyone but Gul'Dan until the past 6-8 months of patches or so there have been a few changes. Highest rank with Gul'Dan on HotSLogs has been 32 and currently sitting at 50 as I don't play him as often as I did. Gul'Dan was my first Master Rank pre-HotS 2.0, I love my Warcraft entities.

Now onto the gameplay. Echoed Corruption at level one is a must approximately 80% of the time. Fel Flame is reliable, consistent damage that puts your closer to the enemies, but Corruption can put out more damage by far than his Fel Flame build. I almost always opt for Corruption build unless we need the wave clear, i.e. Braxis and our wave clear is poor. Consume Soul helps you stay alive in lanes. Use spells, Mana Tap, enemies dives you cause you're low on health, bait them and use Consume Soul, gets them out of position almost every time.Hunger for Power is exactly how it is, increases the damage output, however, you do get reduced healing from teammates, but that's why you have your other talents for sustain. Horrify is the choice 99% of the time, Rain of Destruction may be chosen if you just want to slap the enemies in the face because your team is far superior than theirs. Other than that, Horrify is clutch especially on Dragon Shire. They dive you in mid as you're standing at the alter, Alt-R to self cast Horrify and grab your Dragon Knight, nothing they can do about it. Healthstone helps with the sustain. Ruinous Affliction increases the damage output of Corruption. Haunt increases the damage the enemies take while increasing the duration of Horrify by 1 second, which can be a huge bonus.
Echoed Corruption
Quest: Hit 40 enemy Heroes with Corruption. Reward: After the third strike, Corruption strikes 3 times in the opposite direction.
Consume Soul
Instantly kill an enemy Minion and heal for 380 (+4% per level) Health.
Hunger for Power
Increases Ability Power by 15% but reduces healing received from allies by 25%.
After a short delay, deal 263 (125 + 4% per level) damage and fear enemy Heroes in the area for 2 seconds.
Activate to heal for 25% of your maximum Health.
Ruinous Affliction
Corruption deals an additional 82 (+4% per level) damage on impact. If the enemy is hit by all three strikes, the third strike deals 243 (+4% per level) damage.
Increases the duration of Horrify by 1 second, and while Feared, enemies lose 20 Armor, causing them to take 20% increased damage.
Balance Patch - 01/03/19
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