Created November 14, 2018
Orphea Build OP
For 13 I think Determination is also really good
Non-Heroic Abilities deal 15% more damage to Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.
Dread's Slow also applies to enemies in Dread's path.
Quest: Minions that die within 1.5 seconds of being hit by Chomp permanently increase its damage by 2 and heal Orphea for 60. Heroes that die increase its damage by 40 and heal Orphea for 25% of her maximum Health.
After 1.25 seconds, pull enemies in an area towards the center, dealing 250 damage and Stunning them for 0.5 seconds.
Hitting a Hero with Chomp instantly grants Orphea maximum Chaos and a 170 Shield for 3 seconds.
After Dread erupts and for 2 seconds after, activate to cast Chomp from the eruption area. If Chomp is cast in this way, then it Slows enemy Heroes hit by 70% for 1 second.
Crushing Jaws reduces the Armor of Heroes hit by 25 for 3 seconds. Takedowns set its cooldown to 5 seconds.
Balance Patch - 10/31/18