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Created April 12, 2018

Kharazim Build (Fenix Balance Patch)

With the buff to Kharazim his base HP & Transcendence, this build should be a good alternative to the Iron Fists standard 
Every third Basic Attack heals the lowest nearby allied Hero for 104 Health and grants Kharazim 25% Movement Speed for 2.5 seconds.
Earth Ally
Place an Earth Ally that reduces Heroic Basic Attack damage nearby allied Heroes receive by 50%. Has 400 Health and lasts 10 seconds. Kharazim can Radiant Dash to Earth Allies.
Blinding Speed
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
Divine Palm
Protect an allied Hero from death, causing them to be healed for 1200 if they take fatal damage in the next 3 seconds.
Seven-Sided is also good in the current meta to counter Diablo & Garrosh
Fists of Fury
Increases Deadly Reach's duration by 100%.
More punches means more Transcendence ticks
Way of the Hundred Fists
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.
The same principle as the level 13, Cleansing Touch is a great alternative if the enemy team is CC-heavy
Activate to restore 33% of your maximum Mana and refill 2 charges of Radiant Dash.
Balance Patch - 3/27/18
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