Last Edited October 8, 2019
kharazim build (johannes)
Every 3rd Basic Attack deals 110% bonus damage and gives 25% increased Move Speed for 2 seconds.
Place a Spirit Ally that heals allies in a large area around it for 2% of their maximum Health every second. Has 150 Health and lasts 10 seconds. You can Radiant Dash to Spirit Allies.
earth ally to counter strong autoattackers or if your team doesnt need the extra healing
Decreases Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges by 1.
Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.
divine palm can be good to counter some abilities
While stunned or rooted, Block all Basic Attacks, reducing their damage by 75% for 4 seconds.
spell shield against mages, sixth sense against physical dmg or cc
Way of the Hundred Fists
Radiant Dashing to an enemy launches a rapid volley of 6 Basic Attacks dealing 45% damage each.
Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
Balance Patch - 01/03/19