Created December 2, 2020
Hogger Talent Build after initial testing
After around 15 matches of Hogger, here is my thoughts on the optimal build.
Bones to Gnaw
Loot Hoard creates a chunk of Meat when it lands. While under the effects of Meat, gain 10 Armor.
While above 30 Rage, gain 10% increased Movement Speed and healing received. When above 50 Rage, increase these bonuses to 15%.
Reduce the cooldown of Loot Hoard by 2 seconds. Every 0.5 seconds, enemies in a large area around Loot Hoard take 23 damage and are Slowed by 20%.
Launch an empowered Loot Hoard with Hogger attached, dealing 100 damage and Slowing enemies by 50% for 2 seconds. Hoardapult's Loot Hoard lasts for up to 20 seconds, decaying rapidly while not nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard.
Gain 20 Armor while Hogg Wild is active and for 3 seconds after. When above 50 Rage, increase this Armor to 40.
Bloodthirst is also decent.
Instant Ez-Thro Dynamite detonations deal 50% more damage, reduce its cooldown by 1.5 seconds, and increase its Slow amount to 50%. Passive: Increase Ez-Thro Dynamite's range by 25%.
Furzerker is good if you go Bloodthirst at 13.
Activate to cast an untalented Hogg Wild and begin chasing an enemy Hero. After reaching the Hero, bounce to a random nearby enemy Hero. Last up to 6 seconds, rapidly decaying if there are no other enemy Heroes nearby. Cannot be cancelled.
Balance Patch - 11/4/2020