Created January 13, 2019
Regeneration Globes restore 100% more Mana and grant 10% Ability Power for 20 seconds.
More mana and power!
Takedowns restore 30% of your maximum Health.
When you get to blowing up people you are going to need health, because everyone wants to kill you.
Teleport does 300 damage to enemies near your destination.
Q>W>E>R = squishy dead if you hit them with all that shit.
Wave of Force
Knock away all enemies from an area and deal 160 damage.
WoF because you are not tied down while you hit it and it does enough damage to secure some kills.
Increases Teleport range by 50%, and if you lose more than 20% of your Health at once, its cooldown is instantly refreshed. This cannot happen more than once every 4 seconds.
Synergy with level 7 talent
Magic Missiles fires an additional 2 missiles, but its Mana cost is increased by 5.
Just more damage
Tal Rasha's Elements
Using Abilities grants 5% Ability Power, to a maximum of 20%. This bonus is reset when the same Ability is used within a chain.
Balance Patch - 01/03/19