Last Edited June 9, 2019
Li Li #1 - Healing Brew
If Healing Brew heals a target under 50% health, its Cooldown is reduced by 1 second and its mana cost is refunded.
Blinding Wind Slows enemy Hero Movement Speed by 25% for 1.5 seconds.
The Good Stuff
Healing Brew heals for an additional amount over 3 seconds. While Fast Feet is active, this amount is increased by 100%.
Jug of 1,000 Cups
Rapidly tosses brew to the most injured nearby allies, prioritizing Heroes, restoring a total of 1698 Health over 6 seconds.
If at least two targets of Blinding Wind are Heroes, gain 10 Spellpower for 10 seconds and reduce the cooldown of Blinding Wind by 3 seconds.
Two For One
Increases the number of allies healed by Healing Brew to 2, but increases the cooldown by 1.5 seconds.
Activate to heal all nearby Allies for 149. 30 second cooldown. The cooldown of this ability is reduced by 1 second each time you or your cloud serpent attacks.
Balance Patch - 01/03/19