April 9, 2019
CHROMIE THE GOD (Sand Blast)
I prefer this build because of it's burst potential and slows synergy.
Once Again the First Time
Quest: Hit 40 Heroes with Sand Blast. Reward: Increase the maximum number of active Echoes to 2.
Get them stacks.
After its Time Stop ends, enemies affected by Time Trap are Slowed by 30% for 3 seconds and allies gain 25% Movement Speed for 3 seconds
This gets value with the next talent.
A Proper Greeting
Damaging a Stunned, Rooted, or Slowed enemy Hero grants 25% additional damage for 5 seconds.
+25% damage sounds good when your shooting 3 Sand Blasts at once.
Summon a sand vortex that Slows enemies by 5% ever 0.25 seconds, up to 70%.
More slows for more damage. Plus, it's better zoning for your team.
Gnome Speed Ahead!
After casting Sand Blast, Chromie gains 20% Movement Speed and 200% increased Health.
RIP Mana Regen :( Take anything here you prefer.
Hitting an enemy Hero with Sand Blast grants 5% Spell Power for 8 seconds, up to a maximum of 50%. The duration is refreshed whenever an enemy is damaged by Sand Blast.
Big damage stacks when taken with the next piercing talent.
Sand Blast will now hit all Heroes in its path. Additional hits do not grant bonus damage or Quest progress.
By default, I take the pierce because that's what we've built for. Blessing of the Bronze got hella nerfed, so unless you're playing GM games, you probably won't need it.
Balance Patch - 01/03/19