Last Edited September 12, 2019
Regeneration Globes restore 100% more Mana and grant 10% Ability Power for 20 seconds.
If Arcane Orb hits an enemy Hero after traveling at least 50% of its base range, the cooldown is reduced by 5 seconds.
Arcane Orb does an additional 30% more damage to enemies based on distance. Additionally, its cooldown is reduced by 2 seconds.
Channel a powerful beam, dealing 440 damage over 2.5 seconds to enemies while they are in it. The direction of the beam changes with your mouse cursor position.
Increases your Ability Power by 20%, but decreases your maximum Health by 15%.
Arcane Orb travels 25% farther, doing up to 25% more damage.
Tal Rasha's Elements
Using Abilities grants 5% Ability Power, to a maximum of 20%. This bonus is reset when the same Ability is used within a chain.
Balance Patch - 08/28/19