Created February 10, 2019
Late game continuous take down
Increases the cast range of Pinning Shot by 30%. Pinning Shot also increases the range of Nova's next Basic Attack by 2.
Enemy minions killed near you grant a stack of Bribe. Hero Takedowns grant 10 stacks of Bribe. Use 25 stacks to Bribe a mercenary, instantly defeating them. Does not work on Bosses. Maximum of 100 stacks. If a camp is defeated entirely with Bribe, the camp respawns 50% faster.
Nova's Basic Attacks deal 250% damage and decrease the Physical Armor of Heroic targets by 15 for 3 seconds, but her Attack Speed is proportionally slower.
Locks in on the target Hero, then fires 3 shots that hit the first Hero or Structure they come in contact with for 372 damage each.
Pinning Shot now has 2 charges, but its cooldown its increased by 2 seconds.
Pinning Shot lowers a Hero's Armor by 20 for the duration of the Slow, causing them to take 20% increased damage.
Triple Tap's cooldown is reset if it kills an enemy Hero.
Balance Patch - 01/03/19