Created August 21, 2018
The reworked Stukov build, he now heals more but loses mana quickly. Still just as good as before, if not better.
Quest: Hit Heroes with Weighted Pustule. Reward: After hitting 15 Heroes, reduce the cooldown of Weighted Pustule by 2.5 seconds and its Mana cost by 25 Reward: After hitting 30 Heroes, reduce the cooldown of Weighted Pustule by an additional 2.5 seconds and remove its Mana cost.
This quest will help with your mana levels. Once its completed, remove the mana cost. Also combos at level 7.
Bio-Kill Switch heals for 30% more when detonating 3 or more Healing Pathogens.
Burst heal early on in the game now. One Good Spread is good, but I don't think the burst heal is enough. This will
Detonating exactly 1 Weighted Pustule (but any number of Healing Pathogens) with Bio-Kill Switch reduces the cooldown of Bio-Kill Switch to 5 seconds and other Basic Attack abilities by 1.5 seconds.
Quick way of getting back your burst heal. Land a pustule on the enemy tank, detonate it, and there you go. Also works well with Virulent Reaction. Setup a kill then get back to your burst heal quickly.
Swipe 3 times in front of Stukov over 1.75 seconds, dealing 48 damage to enemies hit and knocking them away. Each swipe is larger than the previous.
Either heroic works here, but Flailing Swipe provides the greater self-peel.
Detonating a Weighted Pustule on an enemy who is inside of Lurking Arm Roots them for 2 seconds.
The best talent as this tier, root someone into your silence = gg.
Healing Pathogen can continually spread through Stukov, but its healing is reduced by 40%.
Will combo at 20 with Top Off, your pathogen will travel endlessly.
Healing Pathogen's heal over time is increased by 30% while its target is above 60% Health.
For the extended team fight in which nobody wants to make a move in fear of losing the game. Endless healingggg
New Season - 7/10/18