Hearth, Heroes & CCL
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Last Edited May 27, 2019


Standard Muradin build, he can provide a ton of CC while jumping out of a fight on the brink of death. 
Third Wind
Increases Health Restoration rate to 83 per second, and raises Health threshold to 50% Health for improved 180 per second Restoration.
Third Wind for quicker regen. Block is also a great option for the heavy hitters like Greymane, Sonya, etc.
Increases the Attack Speed slow of Thunder Clap from 25% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.
We get that CD reduction on Avatar now.
Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.
Both Give 'em the Axe and Skullcracker provide a nice dmg increase to your AAs, but I prefer Skullcracker ever so slightly because of the brief stun.
Transform for 20 seconds, gaining 1063 Health.
Avatar is the standard heavy engage heroic, while Haymaker is a giant meme. Not that it's bad, but pick it with extreme caution.
Bronzebeard Rage
Deal 20 damage per second to nearby enemies and heal for 75% of damage dealt. Basic Attacks against a Hero that is Rooted, Stunned or Slowed increase this damage by 100% for 3 seconds.
Jump into a pack of enemy heroes, press your W key, and get value.
Activate to heal Muradin for 30% of his maximum Health over 10 seconds. Second Wind is disabled during this time.
Another contested tier, I like Stoneform for clutch healing, but Dwarf Launch is nifty for quick engaging/disengaging.
Unstoppable Force
While active, Avatar grants 20 Armor and causes Muradin's Basic Attacks to reduce the cooldowns of Thunder Clap and Dwarf Toss by 0.75 seconds.
Rewind is always the best, but Unstoppable Force has been working great for me with the changes to Reverberation. Since your AAs reduce Thunder Clap CD, that in return lowers the CD of Avatar.
PTR Update - 7/2/18
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