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Created September 4, 2018

Main Support Tyrande

Celestial Attunement
Light of Elune removes Stuns, Silences and Slows from its target. When a Stun or Silence is removed this way, Light of Elune may be used for free within 4 seconds. This free cast cannot benefit from Celestial Attunement.
If the enemy team is light on CC, feel free to opt into the other options according to what you need.
Trueshot Aura
Passive: Basic Attack damage increased by 15%. Activate to reset the cooldown of Hunter's Mark, increase the bonus of Trueshot Aura to 25% and apply it to other nearby allied Heroes for 5 seconds.
Having a reset on Hunter's Mark is super sweet. 8 seconds of -15 armor on an enemy tank while increasing your team's attack damage by 20%? Yes please.
Elune's Chosen
Activate to make Tyrande's Basic Attacks heal the target ally for 175% of the damage dealt. Lasts for 8 seconds.
The one talent I overlooked originally, it's just too good to pass up. Throw it on your tank, AA whatever, and watch as they survive everything.
Deal 92 damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Every time Starfall connects, it reduces the CD on your heal. Use this on chokes and over boss pits.
Quickening Blessing
Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 20% for 3 seconds.
Now your heals give movement speed, and if you took Attunement at one, helps your teammates escape sticky situations.
Darnassian Archery
Basic Attacks against enemy Heroes grant a stacking 10% increased Attack Damage bonus for 4 seconds.
Infinite increased damage as long as you're hitting heroes, will work significantly better once you get your storm talent. Also can work well with Mark of Mending at lvl 7.
Iceblade Arrows
Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
Iceblade Arrows with Darnassian Archery makes it near impossible for someone to 1v1 you.
Ballance Patch - 8/22/18
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Yea, I've been loving this build!