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Created November 14, 2018

Immortal/Boss Clear Valla

Strong burst build, this is the build to go as the title suggests.
Monster Hunter
Reduces the Mana cost of Hungering Arrow by 40 and increases the damage it deals to Minions, Mercenaries, and Monsters by 150%.
The first part to deleting an immortal + boss/camps.
Puncturing Arrow
Quest: Hitting an enemy Hero with the initial impact of Hungering Arrow increases its damage by 5, up to a maximum of 100. Reward: After gaining 100 bonus damage, gain an additional 75 bonus damage and Hungering Arrow also bounces 1 additional time.
Increase the burst damage. When fully stacked, its super easy to melt a boss/camp.
Repeating Arrow
The cooldown for Hungering Arrow is reset when Vault is used.
Double Q PEW PEW.
Rain of Vengeance
Launch a wave of Shadow Beasts that deals 250 damage (+4% per level) and stuns enemies in the target area for 0.5 seconds. Stores 2 charges.
Really depends on enemy composition. Need more dps on squishy backline, Strafe works really well. Need more peel, take Rain of Vengeance.
Siphoning Arrow
You heal for 75% of the damage dealt to Heroes by Hungering Arrow.
Now heals you back up when used vs enemy heroes. Nifty.
Every 3rd Basic Attack against the same target deals an additional 5% of their maximum Health as damage.
Shreds enemy tanks, especially good when you get additional AA range at 20.
Farflight Quiver
Increases your Basic Attack range by 40%.
Balance Patch - 10/31/18
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