Created February 14, 2019
Increases Melee's Pulse Bomb charge from 10% to 20% against Heroes.
Takedowns increase your Basic Attack damage by 2%, up to 30%. These bonuses are lost on death.
Basic Attacks lower the cooldown of Blink by 0.15 seconds.
Pulse Bomb deals an additional 7% of the primary target's maximum Health.
Your Basic Attacks against Heroes heal you for 20% of their damage dealt.
Sleight of Hand
Reduces Reload time by 50%. This equals 20% more damage per second.
If you successfully stick a Pulse Bomb to an enemy Hero, you also drop another one at their feet that deals 50% damage and explodes slightly earlier.
Balance Patch - 01/03/19