Hearth, Heroes & CCL
My Builds My Blog My Tiers My Concepts
Last Edited July 30, 2020

Standard support Tyrande

[T2312214,Tyrande]

Stun tanks are you best friend, follow them, clap some nerds.
1
Lunar Blaze
Increase the range of Lunar Flare by 30%. Quest: Heroes hit by Lunar Flare increase its damage by 5%, up to a maximum of 100%.
Quest dings are cool, damage is a nice bonus. oh and its gives half a screen range so you can kill people that your tank found in antartica
Trueshot Aura is good when youre not playing a burst comp with stun tank + mage and rather want damage on your Jimmy (BoE says hi)
4
Elune's Chosen
Activate to make Tyrande's Basic Attacks heal the target ally for 175% of the damage dealt. Lasts for 8 seconds.
Ancestral Healing on 30s CD on lvl 4 that doesnt cost mana \o/
7
Moonlit Arrows
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.25 seconds.
Moonlit arrows is the standard, gives 0.75s additional CDR and on position 1 now
Huntress' Fury is a fun talent, spread range is 6.0 in all directions, AA splash does not proc additional heals from Mark of Mending, nor CDR for Q tho
Spell Armor is a bit awkward to use as it only lasts 2 seconds and needs you to expand your healing to apply it; as burst protection you would want the armor before the mage presses his buttons and then heal up afterwards, which isnt possible outside of getting massive CDR (starfall says hi)
10
Starfall
Deal 92 damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Starfalls hits give CDR to your Q, 20% big area slow is pretty dece'
Shadowstalk if you benefit from dropping target (stops AAing, some channeled abilities etc)
13
Harsh Moonlight
Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 4 seconds.
shrinkray is pretty good. this one has global range. and way less cooldown.
16
Celestial Attunement
Light of Elune removes Stuns, Silences and Slows from its target. When a Stun or Silence is removed this way, Light of Elune may be used for free within 4 seconds. This free cast cannot benefit from Celestial Attunement.
Removing Stuns Silences and Slows (not roots) on insanely low CD is very powerful, does not grant unstoppable, synergy with spell armor on 7 into mage burst comps -> removing the initial CC and gaining a free cast Q to stack 20 spell armor + having a third Q for healing
Empower is really good, yielding less CD on your lvl 13 and some added burst for engage combos if you dont need cleanse / youre the team getting the inital jump + burst kill
20
Iceblade Arrows
Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
Iceblade makes her counterengage even stronger, AS synergises with Elunes Chosen
Shooting Star is the meme option, prepare stacks on minionwave/camp then show up at objective with E into AA E
Ultupgrade most of the time if you went shadowstalk
Starfall upgrade if your team wants to go ham and end this game in a glorious AoE fiesta
Balance Patch - 01/03/19
Comments
There are no comments for this build.