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Last Edited July 26, 2020

Standard Maintank Imperius


Pair with Tyrande and kill frontliners on CD

Burn The Impure
Consuming a Solarion's Fire mark deals bonus damage equal to 2.5% of the Hero's maximum Health.
Press Forward
Damaging an enemy Hero sets the duration of an active Regeneration Globe on Imperius to 8 seconds (unless it is already higher). While Imperius is being healed by a Regeneration Globe, he gains 10 Armor.
perma uptime armor within build selfsustain is pretty good
Flash of Anger
Consuming a mark from Celestial Charge deals 150 damage and gives Imperius a Shield for 250 over 4 seconds
Angelic Armaments
Summon a ring of blazing swords that grants 1000 Shield for 3 seconds. If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.
Pathetic Mortals
Stunning enemy Heroes with Celestial Charge reduces their damage by 50% for 4 seconds.
Celestial Swiftness
Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero stunned with Celestial Charge.
Q to position yourself reliably into enemy team to sponge for your allies
Melting Touch if you didnt draft tyrande and need to be a strong and independent 1 shot tank
Valorous Pursuit if your main Q targets have mobility tools to get away, or if your Q target dies easily and you can W someone else to chase

Activate to become Unstoppable and gain 75 Spell Armor for 3 seconds. Hitting Heroes with the center of Solarion's Fire reduces this cooldown by 5 seconds.
Balance Patch - 01/03/19
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