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Created June 27, 2019

Q Standard

Lots of mobility and shielding

offence is your best defence

your E has insane range, learn to max range grap people without Qing towards them, the animation delay and the obvious jump makes it more likely to get setstepped

use any minion, summon, monster, tower, wall,.. as a taxi for Q resets

a preditable kerrigan is a useless kerrigan.
Siphoning Impact
Hitting an enemy Hero with Ravage grants 90 points of Assimilation Shields.
Kinetic Fulmination
Damaging an enemy increases the damage of Kerrigan's next Impaling Blades within 10 seconds by 10%, up to 100%.
Boundless Fury
Hitting an enemy Hero with Ravage grants a charge of Ravage. Can only occur once every 10 seconds per Hero.
Hippity Hoppity through entire enemy team before pressing W E, create chaos, chaos is a ladder. use to hit fat combos when people "dodge" after you Q them, only to then hug each other into a welcoming grasp
Deals 74 damage per second to nearby enemies. Lasts for 7 seconds.
Lots of shields, AoE poke drops minions/monsters to lower Hp that can then be stepping stones into enemy backline
R first then WE skips the E animation
Volatile Power
Increases the amount of Assimilation Shields granted from damage dealt by 10%, but reduce duration of Assimilation by 3 seconds.
having 10k hp is pretty good
Chrysalis in rare cases where enemy has predictable burst damage but not means to prevent you from pressing a button. if you are not stopped from pressing a button durign their burst, why are you not killing them instead?
Unbridled Energy
Damaging a Hero with a Heroic Ability grants 35% Spell Armor for 4 seconds.
Unbridled Energy gives you the most damage, instantly, more damage also means more shields at the start of the fight
Psionic Shift
Activate to teleport to a nearby location, dealing 50 damage to nearby enemies. Generates 300% increased Assimilation Shields from the damage dealt.
more gap closing, higher engage threat, more survivability
Balance Patch - 01/03/19
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