Last Edited April 8, 2021
Skeletal Swing's cooldown is reduced by 2 seconds. Enemy Heroes hit heal Leoric for 4% of his maximum Health.
Skeletal Swing deals 100% more damage to Minions and Mercenaries.
Drain Hope no longer Slows Leoric. If Drain Hope lasts its full duration, gain 30% Movement Speed for 4 seconds.
Create an unpassable tomb in front of you for 4 seconds.
Drain Hope's cooldown is reduced by 0.75 seconds for every 1 second it is active. It Drain Hope lasts its full duration, its cooldown is reduced by an additional 2 seconds.
If Drain Hope lasts its full duration, it instantly deals an additional 15% of the target's maximum Health as damage. This damage does not heal Leoric.
Deal 40 damage per second to nearby enemies. The damage and area is increased by 100% while Drain Hope is active. Additional functionality: While Drain Hope is active, gain 40 Armor.
Balance Patch - 11/12/19