Created August 20, 2018
Sentinel deals more damage based on the distance traveled, up to 75% and increases Sentinel width by 25% Repeatable Quest: Hitting enemy Heroes with Sentinel increases the maximum damage bonus by 3%.
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Basic Attacks against enemy Heroes grant a stacking 5% increased Attack Damage bonus for 4 seconds. This bonus is lost when Basic Attacking non-Heroes.
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
Reduce Sentinel's cooldown by 4 seconds each time it hits a Hero. Also reduces the base cooldown of Sentinel by 2 seconds.
Activate to make Tyrande's Basic Attacks heal the target ally for 200% of the damage dealt. Lasts for 5 seconds.
Increase Attack Speed by 25%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
New Season - 7/10/18