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Last Edited May 31, 2019

Standard

1
Ace In The Hole
Deal 15% more damage to Stunned or Slowed enemy Heroes.
4
Fight or Flight
Reduce Adrenaline Rush's cooldown by 10 seconds. Casting Adrenaline Rush grants 25 Armor for 3 seconds,
7
Unstable Compound
Increase the area of Give 'Em Some Pepper by 15%, and enemies hit by it are Slowed by 10% for 2.5 seconds.
10
Raynor's Raiders
Summon a Banshee that assists Raynor. The Banshee deals 84 damage per second and regenerates 75 Health per second if it hasn't taken damage in the last 4 seconds. Can reactivate to retarget or move the Banshee. The Banshee respawns automatically after 45 seconds. Leash range: 14.
Raynors Raiders on lv10+lv20 is also fine
13
Debilitating Rounds
Reduces the Mana cost of Pentetrating Round from 65 to 45. Decrease the cooldown of Penetrating Round by 3 seconds. While Inspire is active, Penetrating Round's Slow is increased by 20%.
16
Paint Them Red
Increase the damage of Penetrating Round by 50% and heal for 90% of the damage it deals to Heroes.
20
Dusk Wing
Increase the damage, Health, and leash range of Raynor's Raiders by 100%. When it dies, both Inspire and Adrenaline Rush are activated for free.
all level 20's good except for hyperion upgrade
PTR Update - 7/2/18
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