match consists of two teams of five. Each match has five rounds, two games per
round. Best of five format.
team designates who will play as the survivors and who will be killer for that
round. A teammate cannot be killer twice. Teams switch off similarly to how
baseball functions; Team A’s survivors faces off against Team B’s killer, Team
B’s survivors face off against Team A’s killer.
losing team of a round gets to choose either the map or the killer they want
played. A selected killer is played by both teams on that round. Once a killer
is played for a round, they are no longer eligible for the rest of the match.
map will be given before the match starts. Any selected map is played by both
teams for that given round. A map cannot be replayed after that round. The
ten maps that are available to be picked goes as follows:
The League Ten - Official Map Pool
1. Wrecker's Yard - AW
2. Blood Lodge - AW
3. Azarov's Wresting Place - AW
4. Coal Tower - ME
5. Suffocation Pit - ME
6. Groaning Storehouse - ME
7. Thompson House - CF
8. Torment Creek - CF
9. Rancid Abattoir - CF
10. The Game - GMP
perks/add-ons/offerings are disabled. The scoring is based off survivors hooked
+ sacrificed and generators activated + survivors escaped. Bloodpoints do
not factor into scoring.
- +2 per gen activated, +2 per survivor escape, +4 if all survive. 22 total
- +1 each time a survivor is hooked, +2 survivor sacrificed, +4 for all
sacrificed. 20 total points possible.
has pre-banned killers before start of match. For this version, Nurse
and Spirit are not eligible for picking.
Created by AlexDidz. All rules are tentative.
Contact info: firstname.lastname@example.org, Twitter: AlexD1dz